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Mechanics (SC1): Difference between revisions

From Solar Conquest
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(Created page with "The mechanics of Solar Conquest 1 contains building, three default weapons, ships, and capture point. It does not have gravity, rebellion, ''actual'' conquest, and many more Solar Conquest 2 features that wouldn't exist in Solar Conquest 1. The game allowed most of the Roblox Gears to be used. == Building == Similar to the Solar Conquest 2, every planets have a building kit for players to build their own base or anything players wanted to build with. The tool used to bu...")
 
(Complete rewrite, Most of this information was completely inaccurate.)
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The mechanics of Solar Conquest 1 contains building, three default weapons, ships, and capture point. It does not have gravity, rebellion, ''actual'' conquest, and many more Solar Conquest 2 features that wouldn't exist in Solar Conquest 1. The game allowed most of the Roblox Gears to be used.
The mechanics of Solar Conquest 1 contains classic building, two default weapons, ships, and capture point. The game allowed for most Sci-Fi related gears to be used.


== Building ==
== Building ==
Similar to the Solar Conquest 2, every planets have a building kit for players to build their own base or anything players wanted to build with. The tool used to build in game is BTools, also known as the Build Tools. It is an separate tools for each modes unlike Solar Conquest 2, however all of them are very identical to the Solar Conquest 2's BTools.
Every planet has a building kit for players to build anything they want using btools, also known as Building Tools, in the game.


There is no cost to copy, delete, move, resize, materialize, color, and texture. There is no build limit and even no size limit, but there is a size limit built-in by Roblox themselves. All builds that are built by the players are destructible by any ships, rocket, or a delete tool. There is no ownership protection in this part.
There is no build limit but there is a size limit built-in by Roblox. All builds that are built by the players are destructible by the delete tool which has led to many Griefing incidents.


== Capture Point ==
== Capture Point ==
Capture Points simply change floating transparent brick's color when a team player touches the platform of the point. It doesn't announce or disable any planet spawns.
Capture Points change floating transparent brick's color when a team player touches the platform of the point.


== Weaponry ==
== Weaponry ==

=== Linked Sword ===
One of the most iconic classic Roblox weapon, Linked Sword, is used in the Solar Conquest 1, used to defeat another player.


=== Rocket Launcher ===
=== Rocket Launcher ===
Another iconic classic Roblox weapon, Rocket Launcher, is used to destroy another player's ships and builds.
The Rocket Launcher shoots a rocket which can destroy ships & players.


=== Laser Gun ===
=== Laser Gun ===
The Laser Gun shoots a laser and does 30 damage per hit It does not damage ships, but does damage ship shields.
Laser Gun was custom made for ground fight to defeat another player.


== Ships ==
== Ships ==
Note that all physics of the Solar Conquest 1 ships are completely different compared to the Solar Conquest 2 ships. It does not have drifting, crash, explosion visual effect, shield, and multi-weapon. The list of SC1 ships is not finished as of February 1, 2024.


=== Defender ===
=== Defender ===
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=== Transport Ship ===
=== Transport Ship ===
Used to transport 4 passengers to another part of the planet or another planet.
Used to transport the pilot and 4 passengers to another part of the planet or another planet.

Revision as of 05:20, 1 March 2024

The mechanics of Solar Conquest 1 contains classic building, two default weapons, ships, and capture point. The game allowed for most Sci-Fi related gears to be used.

Building

Every planet has a building kit for players to build anything they want using btools, also known as Building Tools, in the game.

There is no build limit but there is a size limit built-in by Roblox. All builds that are built by the players are destructible by the delete tool which has led to many Griefing incidents.

Capture Point

Capture Points change floating transparent brick's color when a team player touches the platform of the point.

Weaponry

Rocket Launcher

The Rocket Launcher shoots a rocket which can destroy ships & players.

Laser Gun

The Laser Gun shoots a laser and does 30 damage per hit It does not damage ships, but does damage ship shields.

Ships

Defender

Used to quickly respond to the defense or assault, or simply to travel through the system and planets.

Transport Ship

Used to transport the pilot and 4 passengers to another part of the planet or another planet.

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