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Tower: Difference between revisions

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{{Infobox Structure|name=Tower|image=tower_sc2.png|type=Auto Defense|cost=475|requirement=N/A|hull=20000|limit_cap=5|placement=Owned/captured planets|special_property=Prevents rebellions|damage_1=300|ammo_1=15|rate_of_fire_1=0.3|weapon_name_1=Autocannon}}
{{Infobox Structure|name=Tower|image=tower_sc2.png|type=Auto Defense|cost=475|requirement=N/A|hull=20000|limit_cap=5|placement=Owned/captured planets|special_property=Prevents rebellions|damage_1=300|ammo_1=15|rate_of_fire_1=0.3|weapon_name_1=Autocannon}}


The '''Tower''' is a expensive, but durable autodefense structure that has a range of 1700 studs. Towers can be commonly found on heavily fortified planets. Towers are more suited to destroy larger ships and not lightcraft, as Towers have a low rate of fire.
The '''Tower''' is an expensive but durable auto-defense structure with a range of 1700 studs. Towers are commonly found on heavily fortified planets.


== Strategy ==
Source [https://discord.com/invite/gJxBcFvakH stats]
Towers are more suited to destroy larger ships and not light craft, as Towers have a low rate of fire.
[[Category:Ground Structure]]
[[Category:Ground Structure]]

Latest revision as of 05:02, 1 March 2024

Tower
TypeAuto Defense
Cost475
RequirementN/A
Hull20000
Limit Cap5
Can be placed atOwned/captured planets
Special PropertyPrevents rebellions
Autocannon
Damage300
Ammo15
Rate of Fire0.3

The Tower is an expensive but durable auto-defense structure with a range of 1700 studs. Towers are commonly found on heavily fortified planets.

Strategy

Towers are more suited to destroy larger ships and not light craft, as Towers have a low rate of fire.

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