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Creatures: Difference between revisions

From Solar Conquest
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(updated the creature page. someones gotta start on the newer creature pages! if not, i'll eventually do it lol)
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'''Creatures''' are the AI NPCs that roam and attack players in Solar Conquest 2. They can be found on planets in all systems except [[The Belt]]. Creatures can fall into two different categories: hostile and non-hostile. Hostile creatures actively harm and chase players down, with an example being the Zombie from Hades. Non-hostile creatures just roam around the planet, simple. Both types can drop RUs, although farming non-hostile creatures is far more efficient than farming their hostile counterparts.
'''Creatures''' are the AI NPCs that roam and attack players in Solar Conquest 2. Creatures can fall into three different categories: hostile, non-hostile and neutral. Hostile creatures actively harm and chase players down, with an example being the Zombie from Hades. Non-hostile creatures just roam around the planet, simple. Both types can drop RUs, although farming non-hostile creatures is far more efficient than farming their hostile counterparts.


== Fish ==
== Fish ==

Revision as of 16:50, 28 May 2024

Creatures are the AI NPCs that roam and attack players in Solar Conquest 2. Creatures can fall into three different categories: hostile, non-hostile and neutral. Hostile creatures actively harm and chase players down, with an example being the Zombie from Hades. Non-hostile creatures just roam around the planet, simple. Both types can drop RUs, although farming non-hostile creatures is far more efficient than farming their hostile counterparts.

Fish

Squids

Sharks

Peaceful Creatures

Sentinels

Neutral Creatures

Zombies

Unreleased (or Removed)

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