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Creatures: Difference between revisions

From Solar Conquest
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'''Creatures''' are the AI NPCs that roam and attack players in Solar Conquest 2. They can be found on planets in all systems except [[The Belt]]. Creatures can fall into two different categories: hostile and non-hostile. Hostile creatures actively harm and chase players down, with an example being the Zombie from Hades. Non-hostile creatures just roam around the planet, simple. Both types can drop RUs, although farming non-hostile creatures is far more efficient than farming their hostile counterparts.
'''Creatures''' are the AI NPCs that roam and attack players in Solar Conquest 2. Creatures can fall into three different categories: hostile, non-hostile and neutral. Hostile creatures actively harm and chase players down, with an example being the Zombie from Hades. Non-hostile creatures just roam around the planet, simple. Both types can drop RUs, although farming non-hostile creatures is far more efficient than farming their hostile counterparts.


== Fish ==
== Fish ==
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* [[Blue Squid]]
* [[Blue Squid]]
* [[Red Squid]]
* [[Red Squid]]
* [[Green Squid]]


== Sharks ==
== Sharks ==
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* [[Whale Shark]]
* [[Whale Shark]]
* [[White Shark]]
* [[White Shark]]

== '''Peaceful Creatures''' ==

* [[Fungoid]]
* [[Frog]]
* [[Bento Deer]]
* [[Toothy Deer]]

== Ancients ==

* [[Ancient Sentinel]]
* [[Ancient Drone]]

== Neutral Creatures ==

* [[Ent]]


== Zombies ==
== Zombies ==
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* [[Abomination]]
* [[Abomination]]
* [[Zombie]]
* [[Zombie]]
* [[Zombie Staff]]
* [[Summoned Zombie]]
* [[Mummy]]
* [[Mummy]]

== Unreleased (or Removed) ==

* [[Corrupted]]
* [[Corrupted]]
* [[Green Squid]]
* [[Armored Zombie]]
* [[Armored Zombie]]

== Unreleased (or Removed) ==

Latest revision as of 03:02, 25 June 2024

Creatures are the AI NPCs that roam and attack players in Solar Conquest 2. Creatures can fall into three different categories: hostile, non-hostile and neutral. Hostile creatures actively harm and chase players down, with an example being the Zombie from Hades. Non-hostile creatures just roam around the planet, simple. Both types can drop RUs, although farming non-hostile creatures is far more efficient than farming their hostile counterparts.

Fish

Squids

Sharks

Peaceful Creatures

Ancients

Neutral Creatures

Zombies

Unreleased (or Removed)

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