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[[File:Cocoa System.png|thumb|The Cocoa system itself]]
[[File:The Cocoa System.png|thumb|Another image of the Cocoa System]]
The Cocoa System is the first system implemented into Solar Conquest II. It consists of 9 planets and 3 moons (or 2 moons and 1 dwarf planet.) The celestial bodies (in alphabetical order) are:
[[Aetheria (SC2)|Aetheria]], [[Avalos (SC2)|Avalos]], [[Cothran (SC2)|Cothran]], [[Foroth (SC2)|Foroth]], [[Hades (SC2)|Hades]], [[Happy Place (SC2)|Happy Home]] (moon/dwarf planet), [[Havalu (SC2)|Havalu]], [[Javion (SC2)|Javion]], [[Kathara (SC2)|Kathara]], [[Koll (SC2)|Koll]] (moon), [[Aetheria's Moon (SC2)|Kov]] (moon), [[Minral (SC2)|Minral]].
== Trivia ==
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Revision as of 15:51, 6 March 2024
The Cocoa System is the first system implemented into Solar Conquest II. It consists of 9 planets and 3 moons (or 2 moons and 1 dwarf planet.) The celestial bodies (in alphabetical order) are:
Aetheria, Avalos, Cothran, Foroth, Hades, Happy Home (moon/dwarf planet), Havalu, Javion, Kathara, Koll (moon), Kov (moon), Minral.
Trivia
- The Cocoa System was named after the creator of the original Solar Conquest, and Solar Conquest 2, CocoaWarrior.
- Officially added Cocoa System as the name of SC2 system on December 2, 2022, found in the victory system message after a team defeating every other teams. This is the first piece of lore get added to the game.
- Toraphan was previously in the Cocoa System added by FinchNet, and was at the time the smallest object in the game prior to the Maya and Wanwood systems being added. Due to its proximity to Avalos, it was considered by the community to be a moon of it.
- However, upon Toraphan's removal, a small orange moon named "Koll" would soon take its place as Avalos' moon.