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Azjack: Difference between revisions

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{{Infobox Player|image=Azjack.png|caption=Avatar of User as of February 18th, 2024|community_role=Developer, Community Manager|primary_planetary_residence=Aetheria|preferred_team=Foroth}}
{{Infobox Player|image=Azjack.png|caption=Avatar of User as of February 18th, 2024|community_role=Developer, Community Manager|primary_planetary_residence=Aetheria|preferred_team=Foroth}}


'''Azjack''' is a major researcher in both Solar Conquest 1 & 2, and the one mostly credited for discovering SC1's Black Hole Spam glitch: capable of completely lagging a server into unplayability, with no real viable way to stop it. He does not often use this glitch himself, but it became very commonly used among the playerbase, to the point many Solar Conquest 1 servers created Geneva-style councils solely to prevent use of the glitch.
'''Azjack''' is a major researcher in both Solar Conquest 1 and 2, and he is mostly credited with discovering SC1's [[Glitches (SC1)|Black Hole Spam]] glitch: capable of completely lagging a server into unplayability with no real viable way to stop it. He does not often use this glitch himself, but it became very commonly used among the player base, to the point that many Solar Conquest 1 servers created Geneva-style councils solely to prevent use of the glitch.


He is also a ship-builder, architect, administrator, and active developer of Solar Conquest 2.
He is also a shipbuilder, architect, administrator, and inactive developer of Solar Conquest 2.

Latest revision as of 19:56, 24 March 2024

Avatar of User as of February 18th, 2024
Azjack
Primary Planetary ResidenceAetheria
Preferred TeamsForoth
Community RoleDeveloper, Community Manager

Azjack is a major researcher in both Solar Conquest 1 and 2, and he is mostly credited with discovering SC1's Black Hole Spam glitch: capable of completely lagging a server into unplayability with no real viable way to stop it. He does not often use this glitch himself, but it became very commonly used among the player base, to the point that many Solar Conquest 1 servers created Geneva-style councils solely to prevent use of the glitch.

He is also a shipbuilder, architect, administrator, and inactive developer of Solar Conquest 2.

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